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smite jormungandr damage build

Array Remember, if Cabra hurts you, he isn't hurting your squishy friends. [url] => xing-tian [god] => Array Using this item applies a shield to yourself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. If the Xing Tian is aware of how to proc Jorm's passive (With his 2 or Ult) in time with his ADC's assault, Jorm is pretty dead. The immediate power and defense also really helps a big tank like Jormm. Her healing isn't on the same level as Aprho or Baron, though tainted steel couldn't hurt, if she ults while you are still in lane, just ult away, it isn't worth the fight provided your ADC can get away too. If the two of you are on fairly even ground skill and level wise, Jorm has a good chance to win the tank off provided that your ADC's are also fairly even. 1. Copyright 2019 SMITEFire | All Rights Reserved. Subsequent hits on the same target do half the bonus damage for the next 3s. Learn Jormungandr's skills, stats and more. If you two are alone in lane, you might be able to win a boxing match. The extra movement and attacks speed help as well. . [notes] => Odin help us. Remember, if Cabra hurts you, he isn't hurting your squishy friends. SmiteGuru - Smite's leading source for player profiles, elo rankings, and builds. A few notes for the different options. This is specifically Fenrir support. Lots of CC (Slows, Knockups, Trembles). Cooldown - 110s. [god_id] => 6 Fafnir is a weird opponent to fight as Jorm, he genuinely can't proc your passive (First time I've ever said that), and his damage is lacklucster outside of his ult. 24 days ago. ) Fafnir's AS buff is annoying, but there isn't much you can do to circumvent that except kill his ADC, which was the goal anyways. Kills and assists on enemy gods reduces the cooldown by 10s. After boots are acquired, I typically go for Gauntlet if I can stay in lane to get the assists. [god] => Array Fafnir's AS buff is annoying, but there isn't much you can do to circumvent that except kill his ADC, which was the goal anyways. Today we will be playing the new character Jormungandr, with a full damage build! Stacks provide 1 Physical and Magical Protection. ( Ymir build Season 10. You will find builds for arena, joust, and conquest. If you are brawling, you will be stunned by the hammer, so you just have to anticipate it and not engage if you don't think you can survive a second of inactivity. Both of you do good damage, and this matchup really comes down to your ADC and coordination. ( Join the leading SMITE community.Create and share God Guides and Builds. Targets hit take 7.5% increased damage for 5s, stacking 2 times. Jorm can still save his teammate, but he has to actually walk into Baron's model in order to absorb the ult and free the doomed teammate. Array ( Join the leading SMITE community.Create and share God Guides and Builds. [url] => khepri This author would like to receive feedback. SMITEFire is the place to find the perfect build guide to take your game to the next level. [scoreVal] => 1 PASSIVE - Enemies hit by your damaging Abilities take an additional 48 Physical Damage over 2s. [url] => skadi If the two of you are on fairly even ground skill and level wise, Jorm has a good chance to win the tank off provided that your ADC's are also fairly even. This consumable heals 125 Health and 75 Mana over 25 seconds. Your best bet in this matchup is to be reasonably aggressive early, and coordinate your pushes with your ADC so that they can capitalize on your damage and CC. ) This item can not be used if you have taken or dealt damage in the last 3s. AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection. [god] => Array Cooldown - 120s. You do good damage to him and can easily bully him, buy tainted steel the second you see him on the god screen. ( ) Using this item Slows the Movement Speed of all enemy gods within 35 units by 30% for 5s. Now Jormungandr does deal good damage for a guardian (although there are guardians who deal more), and when the combo hits it certainly hurts. [god] => Array Passive Whenever you damage an enemy god with an ability you mark them to take 7.5% increased damage from all sources. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. - Jorm's 2 allows his breath weapon to work at max ticks for longer if he's near one of his mist pools. You can go Protector instead of Seer if you prefer it. ) Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. What should I play/do next?Subscribe for more http://goo.gl/1jrvu6Follow . 4. Smite characters that will push you straight toward triumph include Freya, Arachne, Nemesis, Amaterasu, Cupid, Ratatoskr, Bakasura, Heimdallr, and Jing Wei. ( Your best bet when fighting a Geb is to remove his source of damage, provided you can get your ADC to basically ignore the Geb, you can put the pressure on his ADC and hopefully remove him from the equation. At the end of the channel Jormungandr roars dealing damage to all Enemies, trembling and slowing Enemy gods by 30% for 1.5s. You can support us ad-free for less than $1 a month! Tap each threat level to view Jormungandrs threats. ) PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health. Yemoja really can't compete with the damage you can put out if you play him right. Their Attack Speed is reduced by 25% for the duration. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 20% of your Magical Power. Late game, a good Khepri ult will win a team fight, and early game, a Khepri Abduct (his 1) will proc your passive and possibly spell your death if you arn't careful. And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds. Array PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. 1. [display_name] => Anubis The rest of Jorm's build is pretty self explanatory, Spirit Robe is good because its passive makes up for Jorm's passive procing. [display_name] => Bacchus This effect lasts 15s and is doubled if you are the one who picks up the Spike. PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. [god_id] => 101 Max 50 . [god_id] => 3 This relic has 2 charges. This is a build from personal opinions and hope to receive your comments. Contrarily, if the Xing is an idiot who doesn't figure out that he can't throw you, you are set. [url] => anhur The waves of energy that would draw in most still do damage (and proc Jorm's passive), but Jorm doesn't get pulled, it seems self explanatory, but I've actually messed this up in the heat of battle. Strong and Fast Basic attack damage. [scoreVal] => 4 You can support us ad-free for less than $1 a month! Array Breastplate-> Silver Breastplate -> Breastplate of Valor, Magic Focus -> Enchanted Spear -> Spear of the Magus. If he goes in for his stun, knock him up with your 3, if he starts pounding the ground, drop your 1 on his butt (if you aren't in it) and then ult him if you feel like it. When destroyed, by timing out or being depleted, it explodes and deals magical damage equal to 75% of the shields initial health and slows targets by 25% for 3s. ( Ganesha will be a rough fight. [display_name] => Cthulhu [scoreVal] => 4 - War Flag: My new favorite, which provides good recovery in the laning phase for assists on minions and jungle monsters. ( Dazed is a debuff on Jormungandr that is a fading, non-cleansable slow and increases the damage he takes for the duration. PASSIVE - On Basic Attack hits, deal Physical Damage equal to 3% of the target's maximum Health. 1. Your biggest advantage in this is full on immunity to his ult, which you should use to your advantage by blocking his trip to nippleheim whenever you can. I've had a Skadi do more than half my health in a single ability, it isn't fun. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health. The end times. ( Ares | Artio | Athena | Bacchus | Cabrakan | Cerberus | Cthulhu | Fafnir | Ganesha | Geb | Jormungandr | Khepri | Kumbhakarna | Kuzenbo | Sobek | Sylvanus | Terra | Xing Tian | Yemoja | Ymir | Atlas smite | Maui ->View All Gods, Your email address will not be published. [display_name] => Izanami ( ( You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. [url] => ymir She herself doesn't threaten you directly, but she provides absurd levels of sustain in lane. !Team Web Site: https://GarzaGaming.comGGC Video Library: https://www.y. Smite: BRUISER/ DAMAGE Jormungandr Build - THIS BUILD IS GOD TIER! - Tainted Steel: The go to anti-heal for Jormy, especially for a lane healer like Aphro or Sylvanus. [display_name] => Baron Samedi PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. Aura All enemies within 25 units are dealt 20 (+1 per level) magical damage per second. [scoreVal] => 3 AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25. Jormungandr submerges into the ground turning invisible as he searches for prey. PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and Mana. A.) ( Pros. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. Bancroft is 200 power and the lifesteal is insane. ( [display_name] => Cerberus SmiteGuru - Smite's leading source for player profiles, elo rankings, and builds. ) While Empowered, Jormungandrs basic attack fires at its fastest rate. You will get frozen if he aims for you, and if his ADC is paying attention, it will hurt. If the target has over 2000 Health, your ability bonus damage scales up. [notes] => See Skadi, Anhur does that too, but also has a knock back on a leap, followed by 8 spears of fury. [god] => Array Similar to Bacchus, if you get ganked or get a gank, one of you is probably dead. PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. [url] => jormungandr PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. You provide damage, but not enough to one shot him and your CC isn't as hard as someone like Ymir. Jorm thrives as a front line bruiser character. GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. [scoreVal] => 3 Focussing the Geb will not accomplish much, cause thats what the Geb wants. The issue here is that he provides a lot of support to his team, more than you. This field damages and slows Enemies inside of it every second. Using this item allows you to teleport to any allied structure or ward while Rooted in place. [notes] => Heimdallr can, and probably will hurt you with his auto's. [scoreVal] => 1 [god] => Array May even give you the killing blow with your 2 damaging abilities. [display_name] => Ares Cthulhu and Jorm are both fairly similar in kit. [notes] => His push will be blocked by your passive, so unless you are out of position you don't have to worry about that. [url] => athena 1. Join. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. SMITEFire is the place to find the perfect build guide to take your game to the next level. (Which is neat and an impressive display of voice acting skill since the two voices are so different) Jormungandr draws power from toxic clouds nearby while channeling for 1.2s. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. This is definitely the most niche of the Starters. You provide damage, but not enough to one shot him and your CC isn't as hard as someone like Ymir. This cannot exceed 35% of your Max HP. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. My player name is Oercane, I'm a casual Smite player who plays support almost exclusively. Ultimate provides a good escape and has fantastic peel potential . [display_name] => Kumbhakarna First off, lets just be clear here he does hurt early and late game, but so do you. [notes] => Cabra out damages you, even in support, though that's about his only benefit. A decent Terra shouldn't be much of a problem though provided you and your ADC are competent. Ymir build Damage (Solo) If you like Ymir damage (solo), you can refer this way. [url] => apollo Data provided by Hi-Rez Studios. Both are "bully the opponent" focused and have similar damage outputs, with Jorm having slightly more burst. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. If Sol and or Olorun are your enemy ADC's, or your enemy ADC uses a lot of abilities, like Chiron or AMC, I've found that this works nicely. [god] => Array I'd be happy to share a damage build I've been working on if you'd like. ) ( Smite Arena Jormungandr Season 8 Damage Build | Awesome Damage Build with High CC Protection!!! [god_id] => 33 And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds. PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. Jormungandr fires noxious spit at an area that deals damage and creates a large toxic cloud. [god] => Array [display_name] => Sylvanus If you like Jormungandr tank, you can refer this way. Please verify that you are not a bot to cast your vote. While Empowered, Jormungandr's basic attack fires at its fastest rate. Copyright 2019 SMITEFire | All Rights Reserved. Please consider supporting us by whitelisting us in your ad blocker! Additionally, their Damage Dealt is reduced by 15%. Geb out tanks you, no contest. ( SMITEFire is the place to find the perfect build guide to take your game to the next level. Both of you put down fairly even damage, but Bachus can easily proc your passive with his bellyflop. Instead, he gets Dazed, a fading, non-cleansable slow that increases the damage he takes for the duration. ( ( This effect lasts for 7s and can only occur once every 15s. [scoreVal] => 1 ( Cooldown - 120s. A decent Terra shouldn't be much of a problem though provided you and your ADC are competent. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. You out damage geb, no contest. If she ults you, ult out. - After the last update, Jorm's breath attack bypasses damage mitigation, cause otherwise it would be useless. [notes] => Fafnir is a weird opponent to fight as Jorm, he genuinely can't proc your passive (First time I've ever said that), and his damage is lacklucster outside of his ult. Sorry but you don't know what you're talking about. Any Attack speed past base speeds up the recharge rate of Jormungandr's Basic Attack. All myths and legends contain forewarnings of a great, singular catastrophe, when the stars fall from the sky and the very earth breaks apart into nothingness. AURA - You gain 6 GP5 if you have the lowest gold on your team. Jormungandrs Basic Attacks do not proc item hit effects. Learn how to play a new god, or fine tune your favorite SMITE godss build and strategy. Jormungandr prepares to enter into the world, enlarging as he prepares a devastating attack. So, I suggest you should use Ymir damage (solo), support. Start Breastplate I works hard to keep mys Smite builds and guides updated, and will help you craft the best Jormungandr build for the meta. Your biggest advantage in this matchup, Ares can't ult you. 75 Stacks). You can see the most recently updated guides on the browse guides page. This consumable deals 20000 True damage to Jungle Monsters around you. As a replacement for boots, I normally go Gem of Isolation, because of the good power, health and slow if there is no other more pressing option. [url] => baron-samedi SMITEFire is the place to find the perfect build guide to take your game to the next level. [scoreVal] => 2 Biggest piece of advice, she isn't a tank and you put down solid damage, she can't heal someone who's already dead. ) If she ults in a teamfight, it may still be advantageous to ult and try to knock enemies away until the ult wears off. Jormungandr can have a maximum of 9 toxic clouds out at a time. All rights reserved. Both of you hurt each other, but realistically, neither of you are going to die until you either get ganked or mess up. You can support us ad-free for less than $1 a month! If you have the lowest gold on your team, the assists also provides 15 Bonus Gold. AURA - Enemies within 55 units have their Attack Speed reduced by 25%. ( If you kill an enemy god you gain 3 stacks and 21 gold immediately. [scoreVal] => 3 PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. Basically, this matchup is all down to your ADC and whether they can compensate for your weaknesses. [notes] => You out damage Khepri by a lot, if both ADC have returned, you basically have a free wave. If the enemy is 4 physical or 4 magical, I would switch spirit robe for either a hard physical or magical defense option (Oni Hunters or Breastplate/ Tyranical whichever wasn't bought already). 1. You do a considerable amount of damage, and can probably out damage her provided she doesn't break a bunch of rocks near you. ( You do a considerable amount of damage, and can probably out damage her provided she doesn't break a bunch of rocks near you. Jormungandr fires noxious spit at an area that deals damage and creates a large toxic cloud. Shard Relics can be upgraded to a new Relic once you reach Level 12. 1. ) Vote received! You can support us ad-free for less than $1 a month! Array Essentially, this matchup will be won by whichever ADC is able to stay in lane. This can stack up to 3 times. AURA - Allied gods within 70 units have their Magical Protections increased by 20 and their MP5 increased by 30. Ymir is a guardian God has high health, good survivability, high sustain and strong late game when full items. Best build Jormungandr: Solo/Tank. I know the design of this guide isn't good yet, hopefully if I make more I will be able to learn and improve it. ( The best thing Jorm can do against an Athena is put her down early in the game, because Athena is a menace late game with her global presence. Array (Ex: the enemy has 2 mages, so I get void stone) Jorm is an offensive guardian who starts the team fights, so I feel that peel doesn't always work for him since he's always separate from the team.

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smite jormungandr damage build
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